Checklist: What Type of Designer Are You?

Master of his craft

  • Creates the concept and design of the product with a strong, and most importantly, high-quality visual component. And everyone thinks: “Wow! How he does it?”.
  • Always aware of the latest trends in the design environment. Nothing passes by him.
  • Not only follows the trends of the design industry, but also sets them.
  • Disassembled in design tools (plug-ins and frameworks). This saves time and allows you to design faster.
  • Not only does he understand the tools, but he also helps other designers master them to make them work faster.
  • Able to lead a team. Easily assesses how feasible the design solutions are.
  • Creates prototypes of high accuracy with a strong visual side.
  • Regularly loads his work on Dribbble or Behance to get a feedback, and also to support other designers.

Meticulous perfectionist


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  • He sees small details, which others do not pay attention to (alignment, colors, layout).
  • Constantly consults with engineers to improve the quality of the product.
  • All the ideas from him are written down, all the documentation is in order. I am always ready to answer questions on the adopted project solutions.
  • Deeply immersed in the topic before the start of a new project and in the process of working on it. Reads studies the products of competitors, analyzes statistics, and so on.
  • He does not go around the bush but says directly what he thinks. Neutral comments prefer an honest assessment.

Organized


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  • Document the process of working on the project: photo, version control, research results, weaknesses, etc.
  • At each stage of the work knows what to do next: raises important questions, systematizes the needs of users, analyzes the weaknesses of the product.
  • Can effectively present the project at each stage of its development, in order to get feedback from its fellow designers.
  • Keeps the workplace clean and tidy: gives the names to iterations of the project and the artboards, keeps the files in the appropriate folders.
  • Lists the tasks for each day.

User-oriented


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  • He knows for whom he designs and how his work helps users.
  • Knows everything about users: the country of residence, culture, behavior, psychology, and the situations in which they use the product.
  • Adequately perceives the criticism of the product and is always ready to make changes to improve it.
  • The user and help him in the first place, and deadlines and work efficiency on the second (although doing everything on time is also a priority).

Part-time programmer

Suggested Articles


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  • Can read and edit the code. Knows the basics of HTML / CSS / JS.
  • Discusses with the engineers what tasks are really feasible for the given period, and which are not.
  • He is able to deal with small problems himself, for which engineers do not have time.
  • Improves design skills, working on third-party projects.
  • As a multidisciplinary designer with the skills of front-end development takes part in hackathons to invent something new.

Enthusiastic writer


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  • Is able to formulate any problem so that it is understandable to others. Always writes down ideas and ways of the decision of a problem.
  • Regularly writes about UI / UX / IxD on the Medium or other venues. Sharing experience and observations.
  • Constantly in search of new topics for publications. The source of inspiration can be other designers and their experience.
  • He is not afraid to share his experience and ideas with others.
  • Adequately takes advice and comments. Uses them to grow as a professional.
  • In his articles, he effectively structures his thoughts and clearly substantiates his point of view.

Eternal Apprentice


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  • Always aware of what is happening in the world of design and the IT industry.
  • In his spare time or on his way to work, he reads news, magazines, media and publications for designers (for example, Tech Crunch).
  • He takes courses on Udemy, Udacity, watches training videos on YouTube and other sites. Prokachivaet technical skills and software.
  • He is interested in everything. He knows that different skills can come in handy, so he finds time to study at least superficially what others think is unnecessary and insignificant (for example, how to design for virtual or augmented reality).
  • I am glad of criticism and feedback. Instead of being annoyed, uses any feedback for professional growth.
  • Greedy to knowledge. No matter how professional he is, he thinks that it is still far from mastery.

Curious innovator


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  • Constantly in search of new solutions in the field of UX: how to increase revenue, improve conversion, update features.
  • Do not be afraid to address questions to colleagues or to those who are higher in office (with preliminary training, of course).
  • He does not need to kick, he will find, find out, do.
  • It is not limited to a single solution and is always ready to consider other options.
  • Never completely satisfied with the product. There are always unsolved tasks and a place for improvement.
  • Always open for network.

The genius of communications


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  • It easily makes it so that at the talks everyone will listen and hear.
  • Clearly, defines the problem. Explains, in what its importance, what for to solve it, and how the user will benefit from this.
  • He sees who can help with solving the problem and collects these people together. Such meetings are short-lived but effective.
  • Reliable, and everyone knows about it. Regularly reports on how things are going with the project.
  • Includes colleagues in the work and knows how to motivate them.
  • He sees the strengths of his colleagues and knows how to use these qualities for the project.
  • Becomes the central figure of any project.

A strong leader

  • He takes the initiative. Successfully leads the project and develops the concept of the product.
  • Always able to substantiate feedback and comments given to others.
  • Rationally manages the working time of people in the team to deliver everything on time. At the same time, he ensures that no one lags behind and does not lose motivation.
  • Is able to attract younger designers to work on the project.
  • Finds ways to increase team efficiency and improve communication.
  • He will always think of something to bring everyone together.

Globalist


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  • It starts from the main mission of the company and works on long-term plans. He knows close to the spirit of the team with the same mission and strives to cooperate with them.
  • It is profitable to present the current project and knows how to tell about its strengths. However, he is always ready to consider the proposals of other members of the team.
  • At meetings raises the topic of the effectiveness of the work done for a quarter / six months/year. It does this only for good reasons: adjust others to the result and find ways to work even more productively in the future.
  • Do not stand still and always think about the prospects: for example, with which team/company wants to work in the future. Regularly interviews updates the portfolio and resume. Do not forget about personal plans and projects.

Reliable employee


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  • It is recommended by colleagues when it is necessary to find a responsible performer for a new project.
  • Other employees of the company know that you can rely on it with confidence and work together to solve the tasks of the project.
  • Is able to convince. He brings strong arguments and applies only to proven facts.
  • He has an excellent reputation both among the bosses and among the staff.
  • Inside the company, the designer has more friends than enemies.
  • Other teams and companies want to entice him to themselves.

A talented organizer


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  • He tries to be useful to other designers: he gives experience to students, speaks at conferences, lectures.
  • Constantly working on improving the design culture in his company.
  • Always nearby, if newcomers need help or guidance.
  • He organizes meetings of designers inside and outside the company.
  • He participates in the work of other designers to help them grow professionally and enjoy their work.

Teacher and mentor


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  • Supports and inspires junior designer and beginner. Describes how to pass the interview, what skills to develop, etc.
  • It is time to answer the questions of other designers. Does not ignore their treatment and does not refuse help.
  • Will not share inaccurate information or unconfirmed facts, so as not to lose the reputation of a professional.
  • Under no circumstances does not behave indulgently and do not look down on the younger designers.
  • Always tries to tell the truth and be honest.
  • He will never pass by if he sees that colleagues or designers from other companies need help.

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